If a contest for children’s card games ever existed, the card game popular to kids worldwide will definitely be Pokemon. Unlike the more conventional American KidKraft toys, Pokemon is a Japanese media brand that has been recognised worldwide in the form of video games, television shows, action figures, and card games wanted by children everywhere since its launch in 1996. Every kid in the world has probably played or wanted to play Pokemon at one point in their life! The world of Pokemon revolves around 649 fictional species named Pokemon, in which “trainers” people who help them train these creatures, and most notably, other trainers combat other creatures. The series of Pokemon Trading Cards adapts to this idea in that each “card” is a creature that a child can manipulate to combat the cards of other children. pokemon trading card game offers excellent info on this.
In the field, players can play a Pokemon card and use their attacks to minimize HP opponents (health points or hit points) while holding their own card alive and fending off the attacks of other users on their own. When the HP of a Pokemon Card is reduced to 0, it is knocked out, and a Bonus Card is taken into their hand by the player who knocked it out. A player will win in 3 ways: if their opponent has no more Pokemon on the field, or if their opponent has no cards left to draw from their deck, by collecting six prize cards. Players will shuffle their decks at the start of the game and draw seven cards. There must be Basic Pokemon in the hand of a player at the leas sound, and if there is not, the player must reshuffle and redraw and an additional card may be drawn by the opponent. Once both players have at least one basic card, they can both play at least one, probably more basic card in the field of play. One in the position “active” and five on the bench. This ear contains 6 additional cards taken from the top of the deck of a player and put as their “Prize Cards” on the hand. In order to see who goes first, the players will then flip a coin.
There are many alternatives for a player to do what they should do on their turn. They can play new basic pokemon, move to a higher Pokemon level, play coaching cards, play energy (one at a time, necessary to use attacks), use non-attack Pokemon skills, and remove their active Pokemon. Depending on the appropriate amount and energy types attached to that Pokemon, a player can use one active Pokemon attack at the end of each turn. There are then effects from the attack in play and damage or offensive effects are inflicted on defending Pokemon. If the amount of damage dished out exceeds the HP of the defending Pokemon, the Pokemon and any cards associated with that Pokemon are discarded and deemed “knocked out” It is at this time that a prize card can be taken by the successful player and their turn ends. As in every card game, the personal consequences of the card overpower the rules of the game.